![]() |
Me With Mr Tokita Takashi From Square Enix Japanese Video Game Publisher |
Today, Square Enix is being invited to fill out an event in BINUS University.. They came to look for new ideas from young men who exist in Indonesia, which later if the idea/game that made it interesting and deserves to be made, in the future this ideas/games will be used by Square Enix and they will publish it..
Not only that, later, the name that makes the idea/ that game, will also be included in the games published by Square Enix is..
At first glance info about Square Enix: Click
Various companies existing games publisher in Indonesia, had also come from publishers such as Lyto for example... And also many companies and media who came to ga want to lose this opportunity... B'coz of the extraordinary in this event is BINUS University in collaboration with MIKTI, inviting Mr. Takashi Tokita to be the main speaker at the seminar this time ..
Here is his profile :

___________________________________________________________________________
Biography
___________________________________________________________________________
Tokita joined Square in 1985 at the same time as Akitoshi Kawazu and Nasir Gebelli. He was initially a part-time employee doing graphic design work and sound effects, but switched to full-time when he became the lead designer of 1991's Final Fantasy IV. Before working on the game, Tokita wanted to make a career as a theater actor, but working on the game made him decide to become a "great creator" of video games. He was one of only 14 people working on the game. Tokita feels that Final Fantasy IV is the first game in the series to really pick up on drama, and the first Japanese RPG to feature "such deep characters and plot".
He is well known for having directed Parasite Eve and written the game's story. He is also known for his role as a director for Chrono Trigger. Tokita is the head of Square Enix's Product Development Division-7. When he started working in the video game industry, Tokita feels that game design was about "what can you create? What kind of software can you provide for a specific platform?" Now, however, he feels that game development is about "infrastructure and content".
___________________________________________________________________________
I could take pictures with him and ask for his autograph.. "(~ ^,^)~ *^* ~(^,^~)"
Here are the pictures :
![]() |
Me ( Alfeus ) With Mr Tokita Takashi |
![]() |
HIMTI with Mr Tokita Takashi |
![]() |
Mr Tokita Signature |
![]() |
Mr Tokita Takashi |
![]() |
Mr Tokita |
![]() |
Mr Tokita Translator |
![]() |
Mr Tokita Frend |
~God bless u~
No comments:
Post a Comment